May, 2014

Analysis

The Latest Godzilla Honors the Classic Kaiju

Godzilla Arrives

Gareth Edwards’ newest addition to the Godzilla franchise is out, and it’s a wonderful example of the right way to make a monster movie. At its worst, a remake exploits the audience’s passing familiarity of the property to cash in with big blockbuster special effects, thereby blatantly missing what … read more »

Storytelling

Six Types of Character Flaws

Sara in Requiem for a Dream

Perfect characters kill tension with ruthless efficiency. It’s really hard to get interested in what they’re working through, because it’s obvious they’ll succeed. Characters that overcome obstacles despite a serious handicap seem stronger than ones who don’t. Read more »

Storytelling

Removing the Creeps From Romance

"Never without my permission." - Fifth Element

For as long as we can remember, storytellers have depicted idealized romances that would translate to abusive, unhealthy relationships in real life. Now audiences are starting to catch on, and anyone who wants their story to last has to update old conventions. Read more »

Analysis

The Origins of Brave, Tangled, and Frozen

disney-4

I’ve now covered three quarters of the Disney Princesses, and now we’ve finally entered the era of computer animation. Disney purchased Pixar in 2006, and these three movies, one from Pixar and two from Disney, clearly show the influence of both studios. Let’s look under … read more »

Podcast

21 – Anti-Heroes

The Mythcreant Podcast

Mike, Oren, and Chris are confounded by all-encompassing definition of anti-heroes on TV Tropes. Oren shares his theory that all characters are either boring, anti-heroes, or Captain Picard. Chris asks why there aren’t female anti-heroes that aren’t also antagonists, and Mike describes anti-hero tricksters, templars, and … read more »

Roleplaying

How to Construct a One-Shot Adventure

Dungeons and Dragons

Many GMs are familiar with the struggle of writing a one-shot adventure. Unlike a long running campaign, you will not have multiple sessions to develop elements that make successful roleplaying adventures: immersive settings, meaningful characters, and strong player motivations. To get your players invested in … read more »